Dunîr Keep

is a in the  which is located in  within the. The first fortification at Dunîr was built by in 437  and later became a  legionary fortress and minor naval base. During the, Dunîr was an independent state, but eventually joined with Kandáy. In 654, Dunîr surrendered to of, who had taken advantage of the death of. In 681, of Rethem granted Dunîr to the an fighting order, the. The keep was besieged by the Kandians during and fell in 693. The commander of the victorious army, Sir Yuri of Xelados, was raised to in 695 and made a vassal of the. Yuri is now 63 and, although he is troubled by gout, he has lost none of his youthful enthusiasm for hunting, drinking, and lechery.

Overview
The first fortification at Dunîr was built by in 437. Following the annexation of by the, Dunir became a legion fortress and minor naval base.

During the, Dunîr was an independent state and eventually an ally of. In 654, Dunîr, surrendered to of, who had taken advantage of the death of  to occupy the area. In 681, of Rethem granted Dunîr to the Agrikan. The keep was besieged by the Kandians during and fell in 693.

The commander of the victorious force, Sir Yuri Xelados, was raised to baron in 695 and made a vassal of the. Yuri is now 63 and, although he is troubled by gout, has lost none of his youthful enthusiasm for hunting, drinking, and lechery.

Dunîr is busier than its outlying location would suggest. The only safe road from to  passes through Dunîr, as the shorter route is blocked by the ’s keep at. Dunîr benefits from the traffic between these important castles.

Land quality at Dunîr is below average. The damp climate and extensive uplands are better suited for sheep. Good income is generated from the sea. Dunîr is also known for its warhorses, which often sell for sums in excess of £10.

The is a wilderness track from. This was the fabled trail used by and the route of ’s army during Ezar’s War. The path is rugged and travelers can easily lose their way. Wheeled traffic cannot cope with the many dips and bends. Log bridges spanning creeks and ravines were erected by Eriel’s army but most have fallen into disrepair.

Dunîr is a common starting point for expeditions to the mysterious on desolate.

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