4301-HârnMaster Magic

HârnMaster Magic The Ancient & Esoteric Orders of the Shek-Pvar have existed on Mèlderýn, the Wizard’s Isle, and in other locales of Hârn for at least two thousand years. The six orders are members of the Guild of Arcane Lore. Their traditional colors and symbols are shown on the Wheel of the Shek-Pvar (below).

Mage Character Generation Extensive rules and background for generating and running a Shek-Pvar (mage) character.

Enchantments & Spells A broad selection of enchantments and spells for each convocation. The new convocation skills and fatigue systems make spellcasting more entertaining and rewarding.

Enriched Magic Optional, advanced spellcasting rules. These include Cants, Gestures, Detection, Spellbinding, Memorization, Astrological Timing, etc.

Publication
There is no 1st edition book, with the 1st edition being considered the magic chapter of the 1st edition HârnMaster rule book. Later editions of the magic rules are in a looseleaf format for the binder style of 2nd and 3rd edition HârnMaster and is compatible with both the latter versions of it. The 2nd edition was titled “Shek-Pvar: Magic Rules & Environment”.

Covers
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